To start the game, each player rolls one die. Winning a gammon :this means one player has borne off all of his checkers while his opponent hasn’t borne off even one. If your roll double sixes and have four checkers on the 6th point, you can bear off all six. We would like now to talk about the rules that govern the bear off. Backgammon playing pieces may be termed checkers, draughts, stones, men, counters, pawns, discs, pips, chips, or nips. Backgammon Rules. You have to bear the checker off the board, using dice 5. Thus, rolling a 6 permits the player to remove a checker from the six point. by Michael Strato. Doubling Cube If you bear off all of your checkers before your opponent bears off any of his, he is gammoned. Backgammon Rules – Bearing Off. As in the rest of the game the numbers on the dice are considered individually. Rolling the dice . When bearing off, you can only bear off checkers that occupy the corresponding point. For example, your checker is on the third position. If a checker is hit during the bear-off process, the player must bring that checker back to his or her home board before continuing to bear off. The aim of Backgammon is to be the 1st player to bear off all your 15 checkers. Bearing Off: Once you have moved all fifteen of your checkers into your home board, you may begin bearing off. The player who starts is chosen randomly at the beginning of each game. Vic Morawksi, expert backgammoner, teaches the basic to the game including the rules that govern the bear off. It is basically a much faster, and some would say more strategic version of the standard game. Bearing off doesn’t start until all of your checker pieces are moved into your home quadrant. Your checkers are removed based on the point they are sitting on. In this situation there is great chance of winning by a gammon or a backgammon. Bearing Off. For example if you roll a 6 & 5 you can remove one checker from the 6 point and one from the 5 point. You can only start bearing off if all of your pieces are first in your home board. You must always bear a checker off the board if the pips allow it. On the occasion when a player rolls doubles, he must make four moves with each one equal to the number on the dice. He will lose twice the value on the doubling cube. You can not move two positions forward. Your opponent is past you, and the game will be decided on the throw of the dice. In order for a player to make a valid move, a checker must land on either an empty point, a point with any number of his own checkers, or a point with only one opponent’s checker on it, called a blot. The player who rolls the highest number gets to move first, using the numbers that were just rolled. You bear off a checker by rolling a number that corresponds to the point on which it resides, then removing the checker from the board. The backgammon. The goal of any backgammon game is to bear off all of your checkers before your opponent does. Bearing Off. There are a few rules that govern how you can legally take your checkers off the board or bear them off at the end of the game. Here are the rules to bearing off. A player bears off a checker by rolling a number that corresponds to the point on which the checker resides, and then removing that checker from the board. A checker may be moved only to an open point, one that is not occupied by two or more opposing checkers. You can start bearing off only when you have been able to move all your checkers into your home board. If you roll the numbers that correspond to points on which you have checkers, you are allowed to take checkers off of those points. Backgammon is a board game for two players. Once a player has moved all of his fifteen checkers into his home board, he may commence bearing off. You rolled 5:2. Removing your checkers is called “bearing off”. You may be rewarded gammon or backgammon depending upon the number of checkers of the opponent when you complete bearing off. by Dave on January 8, 2020 January 23, 2020. This is done by returning all pieces to your own home board, and then bearing them off (removing them from the board). Player may begin bearing off with corresponding dice rolls. The rules for hyper gammon are almost exactly the same as standard backgammon rules. ... Checkers borne off must be kept away from the board until the end of the game. You will find yourself bearing off in two different situations. For example, if you rolled a 4-1, and you have a checker in the 4th and 1st point, you can bear them off. Author Topic: Bearing Off Rules (Read 6348 times) nabla. Bearing off. Backgammon could stake a good case for being our oldest known board game with a history going back at least five thousand years. The first player to get all their checkers off the board is the winner. For The rule for bearing checkers off is the same as in backgammon but with one exception. If you bore off all of your checkers while your opponent still has checkers on the bar or on your home board, then your opponent is backgammon. Backgammon Rules. [15] Each player begins with their 15 pieces set up exactly the way as their opponent. Remember, you must complete bear off before your opponent. Backgammon rules for Bearing Off: All 15 checkers are in the Home Board If a player's checker has been hit then he must wait until the checker has returned all the way to the Home Board before they can continue to bear off the rest of his checkers. The objective, dice rules, movement, blots and hits, entering from the bar, and bearing off remain exactly the same. Index of Rules for Backgammon Tournaments and Regular Play. Rules of Backgammon. The first is the straight race. Players take turns rolling the dice and moving their checkers. The player will bear off a checker by rolling a number corresponding to the point on which the checkers are, which then be removed from the board. You must ensure that you use every pip you throw to your best advantage. A player must have all of his or her active checkers inside the home board to bear off. There are 24 triangles on the board, alternate in color, called points. A player bears off a checker by rolling a number that corresponds to the point on which the checker resides, and then removing that checker from the board. Once they are all there, it is time to get them off of the board and win the game. At the beginning of his turn, the player rolls 2 dice. The ace-point is another name for the one-point, the last point you can move your checkers to before bearing them off. If there is no checker on the point indicated by the roll, the player must make a legal move using a checker on a higher-numbered point. VIP Backgammon – official backgammon rules. The Objective of Backgammon / How to Win The objective of the game is to bear off each of your own pieces before the opponent. This is done through the process of bearing off. Q: What is the ace-point? The bearing off will commence once a player has already moved all of his 15 checkers into his home board. How Backgammon Begins. As the playing time for each individual game is short, it is often played in matches where victory is awarded to the first player to reach a certain number of points. Backgammon / Bearing Off Rules « previous next » Print; Pages: 1 Go Down. Introduction. Tournament directors and/or players must not use rules other than the current rules of backgammon. There are many differant games one can play on a backgammon board, each with its own set of backgammon rules and different starting positions, but “standard backgammon” is the international version played at live backgammon tournaments worldwide, and on most Internet backgammon play sites. The backgammon rules are pretty straight forward. This is the same in online backgammon. The object in backgammon is to move all of your checkers around the board into your home board and then bear them off. The objective is for players to remove (bear off) all their checkers from the board before their opponent can do the same. Fibsboarder ; Posts: 17; Bearing Off Rules « … Thus, rolling a 6 permits the player to remove a checker from the six point. Backgammon Rules - Bearing Off. Backgammon: Rules. If there are no checkers on higher-numbered points, … We can simply count the number of rolls that leave shots with each play. Bearing Off. Well, most often in the backgammon bearing off of a backgame you want to clear from the back or higher points, and stack up checkers on the points in front of where your opponent is anchored – this will make a lot of your forthcoming rolls easier to bear off (because you eliminate the higher numbers), as well as, make it easier to play other moves that don’t bear off a checker. The numbers on the two dice constitute separate moves. Once a player has moved all of his fifteen checkers into his home board, he may commence bearing off. Infact most of the backgammon rules are the same for online backgammon. Backgammon rules do not obligate a player to bear off checkers if he can make an otherwise legal move. The board is separated into four quadrants known as the player’s home board and outer board, and their opponent’s home board and outer board. However, you need to bear off carefully as it is still possible to lose from this strong position. Bearing checkers off. Bearing off : action of taking your checkers off the board. If you have closed out your home board and your opponent has a checker on the bar it gives you a great opportunity to gain momentum and prepare for bearing off. BACKGAMMON RULES: The rules of backgammon approved by the WBA/EBGT board must be used in all tournaments approved by the board. To bear off you roll the dice and remove the associated checkers. The simplicity of the game and hence the ease in which the backgammon rules can be learned, is a … Index of the topics of interest: Standard Backgammon Rules - Standard Rules on Backgammon Board Set up - Standard Rules on Backgammon Checker Movement - Standard Rules on Hitting and Entering - Standard Rules on Bearing Off Backgammon Checkers - Standard Rules on Doubling and Scoring a Backgammon Game - Miscellaneous Scoring Rules … Bearing off: All 15 piece must be on the home board before you can begin bearing off.

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